Writing Realistic Fight Scenes: Advice From A Martial Artist

Writing Realistic Fight Scenes: Advice From A Martial Artist

kriegIf you’re looking to add realism to a fight sequence, talk to someone who’s been in a few fights.

Hey- that’s me!

Okay, quick disclaimer: I don’t like fighting. I’m not good at it. But it’s something I’ve had to practice in my martial arts career, for good reason. For one thing, I know I won’t get totally wailed on in a real fight (because I’ve been in a real fight, and I wasn’t wailed on). For another, it teaches you the most important lesson: the desire to avoid fights altogether.

I’m the last person to tell you that I’m some kind of super badass. My modest credentials are as follows:

  • Second-degree brown belt in Kenpo, Jun Fan, Muay Thai, and Eskrima.
  • About five years’ experience with freestyle sparring, grappling, and kickboxing.
  • About the same amount of time playing with Kali sticks, machete, and bo staff. A wee bit of experience with sai and German longsword.
  • Experience with squaring off against all different kinds of people. Men and women, anywhere from my height/weight (5’5″ / 115 lbs) to a foot taller and two hundred pounds heavier.

That’s enough for me to tell you the following about what a fight is like:

Real fights are short.
Think- really think- about two people running at each other with razor-sharp weapons and the intent to kill. Do you believe they’d actually spend twenty minutes tirelessly exchanging blows in a beautiful, deadly ballet?

Hell no.

Want to know what a real sword-fight looks like? You can find plenty of examples on YouTube, but here’s the gist: two opponents will either charge right up to each other, or square up and test each other out until someone sees an opening. Once they close, they may exchange a few blows before (a) one or both go down with lethal wounds, or (b) one or both lose their weapons and switch to a grapple/melee.

A fist-fight typically doesn’t last long, either. Action movie heroes can shake off 37 punches and keep going, but you and I can potentially be killed by ONE lucky shot.

If a fight does run long, you’ll find yourself expending a lot of effort to whack the other person and dodge their hits. It wears you out. You’ll have trouble holding your arms up. You’ll gasp for air. You’ll get sloppy with form and defense- and that’s often when you or your opponent will make a terrible mistake.

Real fights are ugly.
A real fight is about survival, not about showing off fancy choreographed moves. With stakes and emotions running high, all one’s discipline and training may go right out the window- assuming one had any to begin with. Sometimes your single emotion is DIE. Sometimes it’s Please, deity of choice, let this end.

In a real fight, everything’s fair game. Hair-pulling, fingernail-raking, nut-shots- whatever gets the job done fastest.

Keeping your guard up is super important.
Especially if you’re a tiny little wisp like me. It’s way too easy for a bigger opponent to bop a smaller one in the head- if you leave your guard down. When you put up your dukes, they shouldn’t hover at chin or chest level. At least one fist should be held high to block head-shots (I tend to keep my lead fist above the crown of my head, and my rear fist around ear-height). When using a weapon, it should also be poised to protect your head as often as possible.

Again, it gets hard to do this as a fight drags on, and the muscles in your arms complain about holding your fists/weapons up that high. It’s something you have to train yourself not to be lax about.

Even if you “win,” you’ll probably get hurt.
Throwing punches hurts your knuckles- if you throw them properly. Hold your hand wrong, or hit with the wrong part of your hand, and you will break something. It’s also stupidly easy to break fingers in a sword-fight. A deflected blade can bounce onto your fingers, or someone might punish you for forgetting to tuck your thumbs in. After all, what’s the easiest way to disarm your opponent? Smack the shit out of their hands.

Head injuries are very common and insidious as well. Movies and books tend to make light of them. The truth is, if someone falls unconscious for any length of time after a head injury, they’ve sustained a serious concussion and may have issues later with memory, vomiting, and a slew of other things. Head gear should be worn whenever possible, and head injuries checked out by a doctor after the fact.

The best way to win is not to fight at all.
Someone who talks a lot of shit probably hasn’t seen much of it. Most people with actual fighting experience won’t want to pad that resume- they’ll run if given the chance.

My karate school always advocated fighting as one’s last resort. As the saying goes, “What’s the best block? A city block!” (As in, a city block’s distance between you and your opponent.)

 

Hopefully this helps! If you have any questions or comments, let me know!


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